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-rw-r--r--doc/ref/api-compound.texi329
1 files changed, 206 insertions, 123 deletions
diff --git a/doc/ref/api-compound.texi b/doc/ref/api-compound.texi
index 779c76d85..d02077409 100644
--- a/doc/ref/api-compound.texi
+++ b/doc/ref/api-compound.texi
@@ -2370,11 +2370,12 @@ data abstractions, and for that purpose structures are useful. Indeed,
records in Guile are implemented with structures.
@menu
-* Vtables::
-* Structure Basics::
-* Vtable Contents::
-* Vtable Vtables::
-* Tail Arrays::
+* Vtables::
+* Structure Basics::
+* Vtable Contents::
+* Meta-Vtables::
+* Vtable Example::
+* Tail Arrays::
@end menu
@node Vtables
@@ -2447,11 +2448,9 @@ structure.
@example
(make-vtable "prpw"
(lambda (struct port)
- (display "#<" port)
- (display (struct-ref struct 0) port)
- (display " and " port)
- (display (struct-ref struct 1) port)
- (display ">" port)))
+ (format port "#<~a and ~a>"
+ (struct-ref struct 0)
+ (struct-ref struct 1))))
@end example
@end deffn
@@ -2542,26 +2541,24 @@ Contents}, for more on vtables.
@node Vtable Contents
@subsubsection Vtable Contents
-A vtable is itself a structure, with particular fields that hold
-information about the structures to be created. These include the
-fields of those structures, and the print function for them. The
-variables below allow access to those fields.
+A vtable is itself a structure. It has a specific set of fields
+describing various aspects of its @dfn{instances}: the structures
+created from a vtable. Some of the fields are internal to Guile, some
+of them are part of the public interface, and there may be additional
+fields added on by the user.
-@deffn {Scheme Procedure} struct-vtable? obj
-@deffnx {C Function} scm_struct_vtable_p (obj)
-Return @code{#t} if @var{obj} is a vtable structure.
-
-Note that because vtables are simply structures with a particular
-layout, @code{struct-vtable?} can potentially return true on an
-application structure which merely happens to look like a vtable.
-@end deffn
+Every vtable has a field for the layout of their instances, a field for
+the procedure used to print its instances, and a field for the name of
+the vtable itself. Access to the layout and printer is exposed directly
+via field indexes. Access to the vtable name is exposed via accessor
+procedures.
@defvr {Scheme Variable} vtable-index-layout
@defvrx {C Macro} scm_vtable_index_layout
The field number of the layout specification in a vtable. The layout
specification is a symbol like @code{pwpw} formed from the fields
string passed to @code{make-vtable}, or created by
-@code{make-struct-layout} (@pxref{Vtable Vtables}).
+@code{make-struct-layout} (@pxref{Meta-Vtables}).
@example
(define v (make-vtable "pwpw" 0))
@@ -2572,12 +2569,6 @@ This field is read-only, since the layout of structures using a vtable
cannot be changed.
@end defvr
-@defvr {Scheme Variable} vtable-index-vtable
-@defvrx {C Macro} scm_vtable_index_vtable
-A self-reference to the vtable, ie.@: a type @code{s} field. This is
-used by C code within Guile and has no use at the Scheme level.
-@end defvr
-
@defvr {Scheme Variable} vtable-index-printer
@defvrx {C Macro} scm_vtable_index_printer
The field number of the printer function. This field contains @code{#f}
@@ -2612,125 +2603,217 @@ from @var{vtable}.
@end deffn
-@node Vtable Vtables
-@subsubsection Vtable Vtables
-
-As noted above, a vtable is a structure and that structure is itself
-described by a vtable. Such a ``vtable of a vtable'' can be created
-with @code{make-vtable-vtable} below. This can be used to build sets
-of related vtables, possibly with extra application fields.
+@node Meta-Vtables
+@subsubsection Meta-Vtables
-This second level of vtable can be a little confusing. The ball
-example below is a typical use, adding a ``class data'' field to the
-vtables, from which instance structures are created. The current
-implementation of Guile's own records (@pxref{Records}) does something
-similar, a record type descriptor is a vtable with room to hold the
-field names of the records to be created from it.
+As a structure, a vtable also has a vtable, which is also a structure.
+Structures, their vtables, the vtables of the vtables, and so on form a
+tree of structures. Making a new structure adds a leaf to the tree, and
+if that structure is a vtable, it may be used to create other leaves.
-@deffn {Scheme Procedure} make-vtable-vtable user-fields tail-size [print]
-@deffnx {C Function} scm_make_vtable_vtable (user_fields, tail_size, print_and_init_list)
-Create a ``vtable-vtable'' which can be used to create vtables. This
-vtable-vtable is also a vtable, and is self-describing, meaning its
-vtable is itself. The following is a simple usage.
+If you traverse up the tree of vtables, via calling
+@code{struct-vtable}, eventually you reach a root which is the vtable of
+itself:
@example
-(define vt-vt (make-vtable-vtable "" 0))
-(define vt (make-struct vt-vt 0
- (make-struct-layout "pwpw"))
-(define s (make-struct vt 0 123 456))
-
-(struct-ref s 0) @result{} 123
+scheme@@(guile-user)> (current-module)
+$1 = #<directory (guile-user) 221b090>
+scheme@@(guile-user)> (struct-vtable $1)
+$2 = #<record-type module>
+scheme@@(guile-user)> (struct-vtable $2)
+$3 = #<<standard-vtable> 12c30a0>
+scheme@@(guile-user)> (struct-vtable $3)
+$4 = #<<standard-vtable> 12c3fa0>
+scheme@@(guile-user)> (struct-vtable $4)
+$5 = #<<standard-vtable> 12c3fa0>
+scheme@@(guile-user)> <standard-vtable>
+$6 = #<<standard-vtable> 12c3fa0>
@end example
-@code{make-struct} is used to create a vtable from the vtable-vtable.
-The first initializer is a layout object (field
-@code{vtable-index-layout}), usually obtained from
-@code{make-struct-layout} (below). An optional second initializer is
-a printer function (field @code{vtable-index-printer}), used as
-described under @code{make-vtable} (@pxref{Vtables}).
+In this example, we can say that @code{$1} is an instance of @code{$2},
+@code{$2} is an instance of @code{$3}, @code{$3} is an instance of
+@code{$4}, and @code{$4}, strangely enough, is an instance of itself.
+The value bound to @code{$4} in this console session also bound to
+@code{<standard-vtable>} in the default environment.
-@sp 1
-@var{user-fields} is a layout string giving extra fields to have in
-the vtables. A vtable starts with some base fields as per @ref{Vtable
-Contents}, and @var{user-fields} is appended. The @var{user-fields}
-start at field number @code{vtable-offset-user} (below), and exist in
-both the vtable-vtable and in the vtables created from it. Such
-fields provide space for ``class data''. For example,
+@defvr {Scheme Variable} <standard-vtable>
+A meta-vtable, useful for making new vtables.
+@end defvr
-@example
-(define vt-of-vt (make-vtable-vtable "pw" 0))
-(define vt (make-struct vt-of-vt 0))
-(struct-set! vt vtable-offset-user "my class data")
-@end example
+All of these values are structures. All but @code{$1} are vtables. As
+@code{$2} is an instance of @code{$3}, and @code{$3} is a vtable, we can
+say that @code{$3} is a @dfn{meta-vtable}: a vtable that can create
+vtables.
-@var{tail-size} is the size of the tail array in the vtable-vtable
-itself, if @var{user-fields} specifies a tail array. This should be 0
-if nothing extra is required or the format has no tail array. The
-tail array field such as @samp{pW} holds the tail array size, as
-usual, and is followed by the extra space.
+With this definition, we can specify more precisely what a vtable is: a
+vtable is a structure made from a meta-vtable. Making a structure from
+a meta-vtable runs some special checks to ensure that the first field of
+the structure is a valid layout. Additionally, if these checks see that
+the layout of the child vtable contains all the required fields of a
+vtable, in the correct order, then the child vtable will also be a
+meta-table, inheriting a magical bit from the parent.
+
+@deffn {Scheme Procedure} struct-vtable? obj
+@deffnx {C Function} scm_struct_vtable_p (obj)
+Return @code{#t} if @var{obj} is a vtable structure: an instance of a
+meta-vtable.
+@end deffn
+
+@code{<standard-vtable>} is a root of the vtable tree. (Normally there
+is only one root in a given Guile process, but due to some legacy
+interfaces there may be more than one.)
+
+The set of required fields of a vtable is the set of fields in the
+@code{<standard-vtable>}, and is bound to @code{standard-vtable-fields}
+in the default environment. It is possible to create a meta-vtable that
+with additional fields in its layout, which can be used to create
+vtables with additional data:
@example
-(define vt-vt (make-vtable-vtable "pW" 20))
-(define my-vt-tail-start (1+ vtable-offset-user))
-(struct-set! vt-vt (+ 3 my-vt-tail-start) "data in tail")
+scheme@@(guile-user)> (struct-ref $3 vtable-index-layout)
+$6 = pruhsruhpwphuhuhprprpw
+scheme@@(guile-user)> (struct-ref $4 vtable-index-layout)
+$7 = pruhsruhpwphuhuh
+scheme@@(guile-user)> standard-vtable-fields
+$8 = "pruhsruhpwphuhuh"
+scheme@@(guile-user)> (struct-ref $2 vtable-offset-user)
+$9 = module
@end example
-The optional @var{print} argument is used by @code{display} and
-@code{write} (etc) to print the vtable-vtable and any vtables created
-from it. It's called as @code{(@var{print} vtable port)} and should
-look at @var{vtable} and write to @var{port}. The default is the
-usual structure print function, which just gives machine addresses.
-@end deffn
+In this continuation of our earlier example, @code{$2} is a vtable that
+has extra fields, because its vtable, @code{$3}, was made from a
+meta-vtable with an extended layout. @code{vtable-offset-user} is a
+convenient definition that indicates the number of fields in
+@code{standard-vtable-fields}.
+
+@defvr {Scheme Variable} standard-vtable-fields
+A string containing the orderedq set of fields that a vtable must have.
+@end defvr
+
+@defvr {Scheme Variable} vtable-offset-user
+The first index in a vtable that is available for a user.
+@end defvr
@deffn {Scheme Procedure} make-struct-layout fields
@deffnx {C Function} scm_make_struct_layout (fields)
Return a structure layout symbol, from a @var{fields} string.
@var{fields} is as described under @code{make-vtable}
(@pxref{Vtables}). An invalid @var{fields} string is an error.
+@end deffn
+
+With these definitions, one can define @code{make-vtable} in this way:
@example
-(make-struct-layout "prpW") @result{} prpW
-(make-struct-layout "blah") @result{} ERROR
+(define* (make-vtable fields #:optional printer)
+ (make-struct/no-tail <standard-vtable>
+ (make-struct-layout fields)
+ printer))
@end example
-@end deffn
-@defvr {Scheme Variable} vtable-offset-user
-@defvrx {C Macro} scm_vtable_offset_user
-The first field in a vtable which is available for application use.
-Such fields only exist when specified by @var{user-fields} in
-@code{make-vtable-vtable} above.
-@end defvr
-@sp 1
-Here's an extended vtable-vtable example, creating classes of
-``balls''. Each class has a ``colour'', which is fixed. Instances of
-those classes are created, and such each such ball has an ``owner'',
-which can be changed.
+@node Vtable Example
+@subsubsection Vtable Example
-@lisp
-(define ball-root (make-vtable-vtable "pr" 0))
-
-(define (make-ball-type ball-color)
- (make-struct ball-root 0
- (make-struct-layout "pw")
- (lambda (ball port)
- (format port "#<a ~A ball owned by ~A>"
- (color ball)
- (owner ball)))
- ball-color))
-(define (color ball)
- (struct-ref (struct-vtable ball) vtable-offset-user))
-(define (owner ball)
- (struct-ref ball 0))
-
-(define red (make-ball-type 'red))
-(define green (make-ball-type 'green))
-
-(define (make-ball type owner) (make-struct type 0 owner))
-
-(define ball (make-ball green 'Nisse))
-ball @result{} #<a green ball owned by Nisse>
-@end lisp
+Let us bring these points together with an example. Consider a simple
+object system with single inheritance. Objects will be normal
+structures, and classes will be vtables with three extra class fields:
+the name of the class, the parent class, and the list of fields.
+
+So, first we need a meta-vtable that allocates instances with these
+extra class fields.
+
+@example
+(define <class>
+ (make-vtable
+ (string-append standard-vtable-fields "pwpwpw")
+ (lambda (x port)
+ (format port "<<class> ~a>" (class-name x)))))
+
+(define (class? x)
+ (and (struct? x)
+ (eq? (struct-vtable x) <class>)))
+@end example
+
+To make a structure with a specific meta-vtable, we will use
+@code{make-struct/no-tail}, passing it the computed instance layout and
+printer, as with @code{make-vtable}, and additionally the extra three
+class fields.
+
+@example
+(define (make-class name parent fields)
+ (let* ((fields (compute-fields parent fields))
+ (layout (compute-layout fields)))
+ (make-struct/no-tail <class>
+ layout
+ (lambda (x port)
+ (print-instance x port))
+ name
+ parent
+ fields)))
+@end example
+
+Instances will store their associated data in slots in the structure: as
+many slots as there are fields. The @code{compute-layout} procedure
+below can compute a layout, and @code{field-index} returns the slot
+corresponding to a field.
+
+@example
+(define-syntax-rule (define-accessor name n)
+ (define (name obj)
+ (struct-ref obj n)))
+
+;; Accessors for classes
+(define-accessor class-name (+ vtable-offset-user 0))
+(define-accessor class-parent (+ vtable-offset-user 1))
+(define-accessor class-fields (+ vtable-offset-user 2))
+
+(define (compute-fields parent fields)
+ (if parent
+ (append (class-fields parent) fields)
+ fields))
+
+(define (compute-layout fields)
+ (make-struct-layout
+ (string-concatenate (make-list (length fields) "pw"))))
+
+(define (field-index class field)
+ (list-index (class-fields class) field))
+
+(define (print-instance x port)
+ (format port "<~a" (class-name (struct-vtable x)))
+ (for-each (lambda (field idx)
+ (format port " ~a: ~a" field (struct-ref x idx)))
+ (class-fields (struct-vtable x))
+ (iota (length (class-fields (struct-vtable x)))))
+ (format port ">"))
+@end example
+
+So, at this point we can actually make a few classes:
+
+@example
+(define-syntax-rule (define-class name parent field ...)
+ (define name (make-class 'name parent '(field ...))))
+
+(define-class <surface> #f
+ width height)
+
+(define-class <window> <surface>
+ x y)
+@end example
+
+And finally, make an instance:
+
+@example
+(make-struct/no-tail <window> 400 300 10 20)
+@result{} <<window> width: 400 height: 300 x: 10 y: 20>
+@end example
+
+And that's that. Note that there are many possible optimizations and
+feature enhancements that can be made to this object system, and the
+included GOOPS system does make most of them. For more simple use
+cases, the records facility is usually sufficient. But sometimes you
+need to make new kinds of data abstractions, and for that purpose,
+structs are here.
@node Tail Arrays
@subsubsection Tail Arrays