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authorMark H Weaver <mhw@netris.org>2011-02-15 06:10:06 -0500
committerLudovic Courtès <ludo@gnu.org>2011-02-15 14:31:40 +0100
commitc15fe4999aaeb63eb90c70d1af26e086c8c43362 (patch)
treed316a6ae38a79727ace9871d614cb11bd7e1a9eb /doc/example-smob
parent14d2ee311642338381e356ff0baa559e9a91bb8c (diff)
downloadguile-c15fe4999aaeb63eb90c70d1af26e086c8c43362.tar.gz
Use trunc in scm_i_inexact_truncate_divide
* libguile/numbers.c (scm_i_inexact_truncate_divide): Use trunc instead of floor and ceil. Important for consistency with scm_truncate_quotient and scm_truncate_remainder. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
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